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TECHNOLOGIES

Game engine

HIREX: Chronicles uses WEBGL and it’s coded in JavaScript to grant to any player the chance to play it in the browser without any annoying scattering.

Playable world

Each planet’s story has been written meticulously by experienced story writers and the concept arts have been drawn by our amazing team of designers with a background in comics design. HIREX: Chronicles’ instances are dynamically random generated by our code to always guarantee a unique player experience.

Backend

Our backend is hosted on Amazon Web Services ( AWS ), the best cloud computing platform for many years.
Our services are built using the serverless model with the use of AWS Lambdas and Express.js framework that allow us to maintain an always scalable service. Our entire backend is written in Node.js.
To guarantee fast performances, big data capability, and high scalability we are adopting MongoDB as NoSQL.

Blockchain

Our contract is entirely written in Solidity and it is deployed on one of the most famous layer 2, built on top of the Ethereum chain: Polygon ( MATIC ). Why Polygon? Polygon allows the user to pay a derisory gas fee to Mint, Send and Burn tokens while other layer ones are not so cost-effective. We’ve also chosen Polygon for its scalability and for its price stability. You will be able to buy/exchange Polygon on the major DeFi.
Last modified 7mo ago
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Game engine
Playable world
Backend
Blockchain